Monday, February 28, 2011

Book Review: Wonder Woman: Love and Murder

Wonder Woman: Love and MurderWonder Woman: Love and Murder by Jodi Picoult
My rating: 3 of 5 stars

I felt this was a good introduction to Wonder Woman, at least I wasn't overly confused. I didn't care for the overwhelming theme of self-doubt throughout the book. It got a little old after the third person asked Wonder Woman if she knew who she was. I also have a hard time with the JLA. It's almost as if having all these super heroes together makes each individual one less significant. For instance I love the Batman comics that I've read that only focus on Batman, when you start introducing Superman it's not too bad, but the entire JLA just makes him seem like a person with a whole lot less depth, just another fighting machine. Maybe I just need to be exposed to some decent stories with the JLA involved. I'm assuming it also be similar with the Avengers.

Though, when I think of it, the Watchmen had a lot of heroes involved in the story, and I really enjoyed it. I guess Moore just spent a little more time developing each of the characters in the story. Wonder Woman was fairly well developed here, but like I mentioned, Picoult spent a little too much effort on trying to make her seem more human.

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Monday, February 21, 2011

Book Review: Green Lantern: Rebirth

Green Lantern: RebirthGreen Lantern: Rebirth by Geoff Johns

My rating: 3 of 5 stars

This was a jump into a completely unknown universe for me and I was lost most of the way through the novel. Things started to come together toward the end and I ultimately enjoyed it, but I would have to re-read it again to get names straight and piece together the bits of revealed history in it.

I was totally wrong with what I thought the Green Lantern was; it's actually got a pretty deep story to it that I'd like to get to know better.

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Thursday, February 17, 2011

Card Game: Golden Ten (Hearts with Rook cards)

Card Type: Rook Cards

Number of Players: 3-7

Object: Win the lowest number of points

Deal: One card to each player, uneven cards are placed in middle for winner of first trick.


Play:

  1. Player to left of dealer plays a card, play continues counterclockwise other players follow and must play a card of the same color of the first card.  If a player does not have that color, he/she may play any card of their choosing.  
  2. After everyone has played a card, the trick of cards goes to the person with the highest number that matches the color that was led. (Winner of first trick gets uneven cards that weren't dealt.)  For instance let's say the following cards were played: Red 3, Red 6, Green 14, Yellow 9.  The Red 6 would win, because it was the highest card that matched the leading color (Red 3).
  3. Winner of trick leads next hand.  Hands are played out until no cards are left.
Scoring:
  1. Red cards are each worth one point, with exception to the 5 and 10 which are worth their face value.
  2. The Yellow (Golden) 10 is worth -10 points
  3. A negative score can occur if you have less than 10 points and win the Golden 10 (a variation can be that the Golden 10 just resets your score to 0 if you have less than 10 points).
  4. Do not keep a running total of points.  Just add them all up at the end.  Do not go through your piles to figure out which cards have been played; tricks won should be placed face down next to you.

Tuesday, February 15, 2011

Book Review: Runaways

Runaways vol. 1: Pride and Joy (digest)Runaways vol. 1: Pride and Joy by Brian K. Vaughan

My rating: 4 of 5 stars

I was a little disappointed when I first picked the book up from the library, it looked a little more juvenile than most comic books do. However, I ended up reading the first volume in a day and really enjoyed it. I've already reserved the next issues at the library.


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Tuesday, February 08, 2011

It's All About the Pentiums

Just found this gem by Weird Al.  Awesome.